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Showing posts from May, 2011

GameBoy (Classic) Work In Progress Part 5

21.2 FPS! I'm borrowing a ChipKIT Max32 from a friend. Hooked it up to the long running GameBoy Classic LCD project I've been working on and after some optimized code I hit 21.2 FPS! Best result yet. I'm used a simple java program to generate a version of my AVR C code in optimized Processing (Arduino-ese). I had to un-roll loops to the point of absurdity that's why I started using code generation... Java code is here . Up on my plate in the near future: IOIO Tinkering - I need to come up with a project worthy of android powers. 30 Days of Creativity - June 1-30 - I'll be doing this again for sure! Maple Tinkering - I think this board might be the next step for the GameBoy Project. I have to return the ChipKIT Max32...the thing can only toggle an I/O pin at 719 kHz (I can get something better at the same price point). And most importantly the KC Maker Faire: June 25-26 :